

Vibe Code Knockback Before You Add More Enemies
Knockback is not just impact juice. It is a spacing rule, a recovery test, and the fastest way to find out whether contact is readable.

Your First Camera Follow Should Explain the Room, Not Chase the Player
A camera that glues itself to the player can hide the actual game. Frame the decision before you chase the avatar.

Your First Stamina Meter Should Shape Routes, Not Slow the Player
A stamina meter that only makes the player wait is a loading bar in disguise. Make it force a route choice.